# SliTaz package receipt.

PACKAGE="billardgl"
VERSION="1.75"
CATEGORY="games"
SHORT_DESC="OpenGL billard game."
MAINTAINER="pascal.bellard@slitaz.org"
SOURCE="BillardGL"
TARBALL="$SOURCE-$VERSION.tar.gz"
WEB_SITE="http://www.billardgl.de/"
WGET_URL="$SF_MIRROR/$PACKAGE/$TARBALL"

DEPENDS="libglu-mesa freeglut"
BUILD_DEPENDS="libglu-mesa xorg-libXmu-dev xorg-libXi-dev mesa-dev freeglut-dev"

# Rules to configure and make the package.
compile_rules()
{
	cd $src/src
	sed -i 's/stream.h/stream/' bmp.cpp
	grep -q namespace bmp.cpp ||
	sed -i 's/"bmp.h"/"bmp.h"\nusing namespace std;/' bmp.cpp
	make || return 1
	mkdir -p $DESTDIR/usr/share/BillardGL  $DESTDIR/usr/games
	cp $src/src/BillardGL $DESTDIR/usr/games
	cp -R $src/src/Texturen $DESTDIR/usr/share/BillardGL
	cp -R $src/src/lang $DESTDIR/usr/share/BillardGL
	cp -R $src/src/README $DESTDIR/usr/share/BillardGL
}

# Rules to gen a SliTaz package suitable for Tazpkg.
genpkg_rules()
{
	cp -a $_pkg/usr $fs
}