# SliTaz package receipt. PACKAGE="billardgl" VERSION="1.75" CATEGORY="games" SHORT_DESC="OpenGL billard game." MAINTAINER="pascal.bellard@slitaz.org" SOURCE="BillardGL" TARBALL="$SOURCE-$VERSION.tar.gz" WEB_SITE="http://www.billardgl.de/" WGET_URL="$SF_MIRROR/$PACKAGE/$TARBALL" DEPENDS="libglu-mesa freeglut" BUILD_DEPENDS="libglu-mesa xorg-libXmu-dev xorg-libXi-dev mesa-dev freeglut-dev" # Rules to configure and make the package. compile_rules() { cd $src/src sed -i 's/stream.h/stream/' bmp.cpp grep -q namespace bmp.cpp || sed -i 's/"bmp.h"/"bmp.h"\nusing namespace std;/' bmp.cpp make || return 1 mkdir -p $DESTDIR/usr/share/BillardGL $DESTDIR/usr/games cp $src/src/BillardGL $DESTDIR/usr/games cp -R $src/src/Texturen $DESTDIR/usr/share/BillardGL cp -R $src/src/lang $DESTDIR/usr/share/BillardGL cp -R $src/src/README $DESTDIR/usr/share/BillardGL } # Rules to gen a SliTaz package suitable for Tazpkg. genpkg_rules() { cp -a $_pkg/usr $fs }