# SliTaz package receipt. PACKAGE="assaultcube" VERSION="1.1.0.4" CATEGORY="games" SHORT_DESC="A realistic team oriented multiplayer FPS based on the cube engine." MAINTAINER="slaxemulator@gmail.com" DEPENDS="openal libsdl-image libsdl-mixer mesa assaultcube-data" BUILD_DEPENDS="openal-dev libsdl-image-dev libsdl-mixer-dev mesa-dev" SOURCE="AssaultCube" TARBALL="${SOURCE}_v${VERSION}_source.tar.bz2" SOURCE="AssaultCube-Source" WEB_SITE="http://assault.cubers.net/" WGET_URL="$SF_MIRROR/actiongame/$TARBALL" # Rules to configure and make the package. compile_rules() { cd $src/source/src make mkdir -p $DESTDIR/usr/bin cp -a ac_client $DESTDIR/usr/bin cp -a ac_server $DESTDIR/usr/bin } # Rules to gen a SliTaz package suitable for Tazpkg. genpkg_rules() { mkdir -p $fs/usr/bin cp -a $_pkg/usr/bin/ac_client $fs/usr/bin cp -a $_pkg/usr/bin/ac_server $fs/usr/bin cp -a $stuff/assaultcube $fs/usr/bin cp -a $stuff/assaultcube-server $fs/usr/bin chmod +x $fs/usr/bin/assaultcube chmod +x $fs/usr/bin/assaultcube-server }